The Courier of Kasari

The Courier of Kasari is a fixed camera 3D action puzzle game. The worldview of the game is based on our interest in Hill people culture. “Kasari” is the Tibetan term for "snow mountain." The game also makes reference to Tibetan culture in its environment and character designs.

Personal Contribution: Gameplay programming
Team member: Yue Ying (Concept Art & 3D Art)

In this game, the player takes on the role of a courier on a snowy mountain, advancing the plot and collecting letters by solving puzzles and progressing through levels.

The player moves the messenger and interacts with objects using the keyboard or mouse. The entire game lasts approximately 5 minutes. There are three levels, each with a unique puzzle and scenario that the player must solve by interacting with objects and NPCs.

Plot Summary

The Courier of Kasari's world is set in a village on a snowy mountain, where technology is not as advanced and communication between the village and the city below is difficult. They can only send messages through letters. The protagonist is a courier who travels between the two locations on a motorcycle.

On a snowy day, the courier's motorcycle overturns due to poor road conditions, scattering the letters across the mountain. She had to walk up the mountain to find the letters in order to deliver them on time. Through the process of finding each letter, She is also learning the story behind them.

She finds letters that express joy, but she also comes across letters that convey bad news and are likely to cause the recipient pain. She begins to doubt her own worth, and it soon becomes clear that being a messenger carries more than just happiness; it also carries a heavy burden of pain. She hesitates to deliver the letters to the village. But, despite their sadness, the villagers who had received the bad news appreciated the messenger's efforts. They were eager to find out how their friends and family were doing, even if the news was bad. People understand life better when they accept their pain. Finally, The courier realises that she need not be afraid of negative emotions because they are valuable in and of themselves.